It may seem pretty odd that the second Shovel Knight spinoff is also a roguelike, seeing how Pocket Dungeon was one as well, but since that one was more of a puzzler, this one returns closer to Shovel Knight’s platforming roots, as you have the traditional jump and attack setup, along with a subweapon, making this more right at home for those who played his original adventure, though of course, the progression is nowhere near the way it was in that original game, and parts of Shovel Knight’s moveset in general got simplified. The whole OST is literally a click away on Bandcamp so go support it for yourselves! In all honesty, I’m kinda bummed there weren’t many remixes of older tracks, here since the PC98 sounds so rich and soulful that it far trounces the VRC6 used in the original Shovel Knight for me. Needless to say, with this instrumentation choice, these tracks are really killer, and seriously may be my favorite set of songs in the series. I thought it was trying to mimic the Sega Genesis at first in all honesty, but the more I listed, and having done a ton of research into the platform for an upcoming retrospective video, I found the samples more akin to the PC88/98 series of Japanese computers, and indeed, that was properly confirmed when the game released. The true highlight of Dig’s presentation here comes from the soundtrack, which is no shocker as it’s done by the same composer as every other Shovel Knight title to date, but while Pocket Dungeon remixed some older songs and the newer ones were more mellowed out to fit the puzzle nature, Dig sports a ton of original new tracks, all with a brand spanking new soundfont unlike anything previously heard in the Shovel Knight series. Like with Pocket Dungeon, this Shovel Knight spinoff also goes for an enhanced pixel art look, with Dig having a pretty lovely set of animations and feeling as if these sprites could be reused for a traditional sequel! It’s not exactly 16/32 bit per say, but Dig is definitely a looker that shows some impressive effects the deeper you progress down the well. However, the game does have some interesting dialogue that appears to hint at future events, and it wasn’t until Yacht Club themselves posted a timeline of the Shovel Knight series that I realized this game is a prequel to everything else, so if you wanted to see Shovel Knight encountering some foes for the first time ever, this is how you can! That just about covers it, outside of boss dialogue and finding optional characters hidden in the zones, just being an excuse to get to digging! In this roguelike action game, Shovel Knight is minding his own business when he gets bullied by Drill Knight so badly he loses his stuff down a pit and has to go chase him. Thanks to Yacht Club Games for the review code Title: Shovel Knight Dig
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